Ranking/Rating Changes
We are making several adjustments to the current ranking system with the following goals:
Make it harder to achieve Legendary Rating
[/*]Decrease the time to climb to your expected Rating range once you reach Legendary
[/*]Reduce the punishment for not hitting 10 wins at high rating values
[/*]
Legendary players now start at 800 Rating
[/*]Rating losses have been significantly reduced, more so at the lower wins end
[/*]Reduced the ranking point changes for Gold and Diamond tier, requiring a higher average wins to achieve the next tier
[/*]
Starting Income 5 (from 7)
[/*]We are trying to shift some stuff around in the economy, so we are lowering the base Income but improving a variety of economy nodes
[/*]
Tournament Mode has arrived for Public Testing
[/*]As this is a testing environment, please be aware that there may be bugs, interruptions and unannounced downtime/maintenance of this branch
[/*]In order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam
You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas
[/*]Enter the following Steam Access Code under Private Versions to unlock the Branch: 17IR8wb70MJOxCCh
[/*]Once the version is unlocked, you can select PTR in the list
[/*]This will initiate a download
[/*]Note that you will need to use this same menu to return back to the normal version of the game
[/*]
After the game updates, you will need to create a new account
This account will only be usable on this branch and does not interact with your normal Bazaar account
[/*]
If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues
[/*]Tournament Mode can be freely shared/streamed by all
[/*]
Season 16 Updates
Leaderboard Rewards for Season 15Arsonist Champion (Rank 10 and up)
[/*]Arsonist Paragon (Rank 100 and up)
[/*]Arsonist Elite (Rank 1000 and up)
[/*]
The Dunes (Carpet)
[/*]Gnash Stash (Stash)
[/*]
Daughter Day Jules (Jules Skin)
[/*]Alchemical Rigor Mak (Mak Skin)
[/*]Item Skins for Dooley and Jules
[/*]
Encounters
Annexed Army (Monster)
Day 10
[/*]Diamond-tier
[/*]
Aurora Dome (Encounter)
Diamond-tier
[/*]Days 8+
[/*]Improve your items without a CD
[/*]
Capital Punisher
Day 7
[/*]Gold-tier
[/*]
Farmer's Market (Encounter)
Diamond-tier
[/*]Jules Only
[/*]Days 8+
[/*]Improve your Food items
[/*]
Launch Tower (Encounter)
Diamond-tier
[/*]Stelle Only
[/*]Days 8+
[/*]Improve your Flying items
[/*]
Private Pitchfork
Gold-tier
[/*]Days 6+
[/*]Sells neutral items
[/*]
Robotics Factory (Encounter)
Diamond-tier
[/*]Stelle and Dooley
[/*]Days 8+
[/*]Improve your Tech items
[/*]
Salvage Yard (Encounter)
Diamond-tier
[/*]Days 4+
[/*]Transform your Stash items into Loot items based on their tags
[/*]
Stickybeans
Gold-tier
[/*]Days 6+
[/*]Sells items from other Heroes
[/*]
Tomb of the Ancients (Encounter)
Diamond-tier
[/*]Mak Only
[/*]Days 8+
[/*]Improve your Relics
[/*]
Wishing Fountain (Encounter)
Gold-tier
[/*]All Days
[/*]Make a wish for random items
[/*]
Encounter Changes
Free Item Encounters (Right Side Options)These now have rarity and give items of that rarity
[/*]These will generally offer, on average, higher rarity than you can get in shops or other nodes on the same day
[/*]
Apothecary (Encounter)
Double node now costs 5 gold (from 10)
[/*]
Borrow
Days 1-2 only
[/*]
Byg
He is champion, why is he Silver-tier?
[/*]Now Legendary-tier
[/*]
Cache of Riches
Gold 5/7/10 (from 3/4/5)
[/*]
Farai
Gold-tier again
[/*]This returns Farai back to normal after the Event
[/*]Corrected an issue where the options Farai spawns if you have a package appears in a random order
[/*]
Futura
Upgrade items 1 Tier (instead of to Gold)
[/*]
Invest in Yourself
Income 1/2/3 (Days 1/2, Days 3/4, Days 5/6)
[/*]
Library
Day 3+
[/*]
Look for Spare Change
Now spawns 4 Spare Change
[/*]
Mod Squad (Monster)
Gained an interesting new item
[/*]Beautiful Friendship is now Silver-tier
[/*]
Mountain Pass
Reduced some of the Gold rewards from this Encounter
[/*]
Strange Mushroom
Trade it for something now gives a Medium item
[/*]
The Tester
Dooley and Stelle
[/*]Day 1+
[/*]Hero items only
[/*]
Truffle Farming
Now spawns 2 Truffles
[/*]
Wink
Now gives 10 Prestige
[/*]
Common
Corrected a number of tag and hidden tag inconsistencies with Skills
[/*]
Standardized these to 2/3/4 second(s)
[/*]
Added to Jules, Stelle and Karnok (from Dooley only)
[/*]The first 4/8 times you Haste, charge a Shield item 1 second
[/*]
Gorgon Spore, Icicle, Lag-bolt, Magma Core, Spark Plug
[/*]
Candy Mail
At the end of a fight with this, adjacent items permanently gain \[20/40/60/80] Shield and permanently Destroy this
[/*]
Dragon Wing
CD 6 (from 7)
[/*]
Epicurean Chocolate
At the end of a fight with this, adjacent items permanently gain \[20/40/60/80] Damage and permanently Destroy this
[/*]
Junkyard Club
When you sell this, get 2 Loot items (from +Damage)
[/*]
Junkyard Repairbot
When you sell this, get 2 Loot items (from +Heal)
[/*]
Raffle Ticket
When you Level Up, set this item's value to a number between 0 and \[5/10/20/40]
[/*]
Reroll Token
Shiny now spawns another Reroll token
[/*]
Super Syrup
At the end of a fight with this, adjacent items permanently gain \[10/20/30/40]% Crit Chance and permanently Destroy this
[/*]
Temporary Shelter
CD 6
[/*]Shield \[60/120/240/480]
[/*]When you sell this, get 2 Scrap
[/*]No longer scales Shield
[/*]
Dooley
Ancient Technology (Skill)Your leftmost Relic has +1 Multicast
[/*]
When you use a tech item, your items gain +\[2/4/6] (from adjacent items gain \[3/6/9])
[/*]
\[2/4] triggers (from \[5/10])
[/*]No longer has a size restriction
[/*]
Damage buff to \[5/10/20/40]
[/*]
When you use a Core, reduce an item's CD by 8% (from 5%)
[/*]
3D Printer
starts at Diamond-tier
[/*]
Angry Balloon Bot
CD 5 (from \[7/6])
[/*]Damage \[25/50] (from 10)
[/*]
Armored Core
Shield \[40/80/160]
[/*]
Beta Ray
CD 6 (from 7)
[/*]
Char Cole
Burn \[2/4/6/8] (from \[3/4/5/6])
[/*]
Critical Core/The Core/Primal Core/Weaponized Core
Damage \[40/80/160]
[/*]
Crude Tools
CD \[5/4/3] (from \[7/6/5])
[/*]Now also charges Relics
[/*]CD reduction removed
[/*]
Cryosphere
CD \[11/10] (from 10)
[/*]Freeze 2 seconds (from \[2/3])
[/*]
Flint Stones
Burn \[3/6/9/12] (from \[4/6/8/10])
[/*]
Ignition Core
Burn to \[4/8/12] (from 4)
[/*]
Miss Isles
Damage scaling \[5/10/20] (from \[5/10/15])
[/*]
Nanobot
Damage per Friend \[10/20/40] (from \[15/20/25])
[/*]
Race Carl
CD 8 (from \[9/8/7])
[/*]Damage to \[100/200/400] (from 100)
[/*]
Trojan
CD to 4 (from 6)
[/*]Poison to \[8/16] (from \[3/6])
[/*]
Wallace
CD 3 (from 6)
[/*]Shield scaling \[5/10/20/40] (from \[10/20/30/40])
[/*]Now scales Shield before applying Shield
[/*]
Welding Helmet
Burn \[3/6/9/12] (from \[3/5/7/9])
[/*]
YLW-M4NT1S
CD 5 (from \[7/6/5])
[/*]
Jules
Start of RunYou can now start with either a Stove or a Cooler
[/*]
Now appears on Level 3 instead of Add Cooler
[/*]Add Stove/Cooler options now gives a matching item of the same type
[/*]
Cheese Wheel
CD \[7/6/5] (from \[8/7/6])
[/*]Shield to 20 (from 5)
[/*]
Cooler
Shield 30 (from 15/30/45)
[/*]When you Freeze, this becomes Chilled and gains \[15/30/60] Shield (from Chilled for 2 seconds and \[15/30/45])
[/*]
Cornucopia
CD 3 (from 4)
[/*]Heated effect now charges Chilled and Chilled effect now charges Heated items
[/*]
Durian
Starts at Bronze-tier
[/*]Shield \[10/20/40/80] (from \[20/40/80])
[/*]Heated: Slow \[2/3/4/5] items (from \[3/4/5])
[/*]
Dragon Steak
Burn Equal to this item's Crit Chance (from Burn 10)
[/*]Base Crit Chance: \[25/50]%
[/*]Heated: Your other items have +\[25/50]% Crit Chance"
[/*]
Farmer's Market
No longer gives Max HP on sell
[/*]
Imu
Burn \[3/6/9] (from \[4/6/8])
[/*]
LauLau
Chilled: This item's CD is reduced by 2 seconds (from Crit Chance)
[/*]
Meat Grinder
Starts at Bronze-tier
[/*]Damage \[20/40/80/160]
[/*]
Refrigerator
Starts at Bronze-tier
[/*]Shield \[10/20/40/80] (from \[30/60/90])
[/*]Regen \[2/4/6/8] (from \[3/6/9])
[/*]When you use a Chilled item or Freeze (from When you Freeze)
[/*]
Rolling Pin
Damage Scaling \[25/50/100/200] (from \[25/50/75/100])
[/*]
Santoku
Starts at Silver-tier
[/*]CD 4 (from 5)
[/*]Damage \[10/20/40]
[/*]
Salt
Starts at Gold-tier
[/*]CD 3 (from 5/4/3)
[/*]Adjacent items gain 10/20% Crit
[/*]When you Crit, Burn 3/6
[/*]
Sorbet
When you crit with another item (from When you Crit)
[/*]
Tea Siphon
Burn \[8/16/24] (from 8/12/16)
[/*]
Jumbo Wok
Burn \[6/12] (from \[6/9])
[/*]
Ulu-Knife
Chilled: Haste this 1 second(s)
[/*]
Karnok
Peak Rage (Skill)While you are Enraged, your items have +\[10/20/30/40]% Crit Chance (from \[20/30/40/50])
[/*]
Battle Axe
Damage 100 (from \[60/120/180/240])
[/*]When you Enrage, this gains \[60/120/240/480] Damage (from \[60/120/180/240])
[/*]
Beast Call
CD 4 (from \[6/5/4/3])
[/*]Haste an adjacent Friend \[1/2/3/4] second(s)
[/*]
Fairy Circle
When you Slow or Freeze one of your items, Charge it \[1/1.5] second(s)
[/*]
Messenger Sparrow
CD \[6/5/4] (from \[5/4/3])
[/*]
Resistance Bands
Gain +1% Max Health (from 10/20/40)
[/*]
Steel Bramble
When your enemy uses an item, gain \[2/4] Rage (from \[1/2/3])
[/*]
Wolverine
CD 8 (from \[9/8/7])
[/*]Deal 20 Damage (from \[10])
[/*]Damage scaling \[10/20/40] (from \[10/20/30])
[/*]
Mak
Frozen Secrets (Skill)The first 4/8 times you use a Relic each fight, Charge a Freeze item 1 second
[/*]
Calcinator
CD 6 (from 7)
[/*]Burn 8 (from 6)
[/*]No longer costs Gold to generate Chunk of Lead
[/*]
Chunk of Gold
Sell Price \[2/4/6/8] (from \[3/5/7/9])
[/*]
Orly
When you Crit, this and another item starts Flying (from When you Crit, an item starts flying)
[/*]
Quill and Ink
If this is not adjacent to a Weapon, it has +1 Multicast (from If you have no other Weapons, this has +1 Multicast)
[/*]
Rainbow Staff
Burn and Poison \[6/12/18] (from \[6/9/12])
[/*]
Retort
Poison 8 (from 6)
[/*]No longer costs Gold to generate Chunk of Lead
[/*]
Spider Fern
Poison \[4/8/12] (from \[4/6/8])
[/*]
Test Subject Alpha
CD 5 (from \[6/5])
[/*]Damage 100 (from 50)
[/*]Poison \[30/60] (from \[30/50])
[/*]
Thrown Net
Gains the Trap type
[/*]
Vat of Acid
Burn and Poison \[5/10] (from \[6/12])
[/*]
Pygmalien
Industrialist (Skill)The CD of your Properties and Vehicles are reduced by \[5/10]% (from Properties only)
[/*]
When you use a Property or Vehicle, adjacent items gain \[5/10/15]% Crit Chance (from Properties only)
[/*]
When you use a Property or Vehicle, your items gain \[5/10/15] Damage and Shield (from Properties only)
[/*]
Abacus
CD 4 (from \[5/4/3])
[/*]Value in combat \[10/15/20] (from \[5/10/15])
[/*]
Jabalian Drum
Starts at Silver-tier
[/*]Haste \[1/2/3] second(s)
[/*]Damage Buff \[3/6/12]
[/*]
Ledger
This is mostly a QOL change to make this item require less shuffling around
[/*]Now gives value to both leftmost and rightmost items
[/*]
Skyscraper
Multicast 2 Base (from If you have 5 or less items, +1 Multicast)
[/*]
Stained Glass Window
CDR no longer has item count restrictions
[/*]
VIP Pass
Haste your highest value item \[1/2/3] second(s) (from Property only)
[/*]When you use an adjacent item, it gains \[2/4/6] value (from \[4/6/8], Properties only)
[/*]
Stelle
Master Mechanic (Skill)Renamed from Repair Mechanic
[/*]Stelle-only (from all Heroes)
[/*]Silver-tier
[/*]Now repairs 1/2/3 items
[/*]
Balloon Engine
Burn \[3/6/9/12] (from \[3/5/7/9])
[/*]
Bird Cage
Shield \[75/150/300] (from \[100/150/200])
[/*]
Boom Boom Bot
Tech type
[/*]Damage 80 (from \[40/80/120/160])
[/*]Scaling \[20/40/80/160] (from \[20/40/60/80])
[/*]
Eject Button
Shield \[10/20/40] (from \[10/20/30])
[/*]
Flame Jet Drone
Gains Tech type
[/*]
Grabinator
CD \[7/6] (from \[8/7])
[/*]
Hang Glider
Damage \[40/80/160] (from \[50/100/200])
[/*]
In-Flight Meal
Scaling \[50/100/200] (from \[50/75/100])
[/*]
Kite
CD 4 (from 5)
[/*]
Molten Ball Blaster
Burn \[10/20/30/40] (from \[10/15/20/25])
[/*]
Ornithopter
No longer gives Flying items Damage
[/*]
Oxygen Mask
When you use another item (from Tool or Vehicle)
[/*]
Oxygen Tank
Heal \[75/150/300] for each Vehicle (from \[75/100/125])
[/*]
Pilot's Wings
The current design has limited use and too many restrictions
[/*]When you use a Flying item, Haste it for \[1/2/3] seconds
[/*]
Recycler Bot
Gains Tech type
[/*]
Solar Drone
Shield \[5/10/20/40] (from \[5/10/15/20])
[/*]
Steam Washer
Burn \[7/14/21/28] (from \[8/12/16/20])
[/*]
Vortex Cannon
CD 4 at Gold/Diamond (from \[5/4])
[/*]
Windbreaker
Shield \[25/50/100] (from \[25/50/75])
[/*]
Vanessa
Ice Bullets (Skill)The first \[4/8] times you use an Ammo each fight, Charge a Freeze item 1 second (from Freeze an item for 1 second, first \[1/2] times)
[/*]
Calico
Damage \[20/40/80/160] (from \[15/30/60/120])
[/*]
Catfish
Poison scaling \[3/6/9/12] (from \[2/4/6/8])
[/*]
Cauterizing Blade
Burn 6 (from 2)
[/*]Scaling \[10/20/40] and \[3/6/9] (from \[10/20/30] and \[2/4/6])
[/*]
Chum
Scales Aquatic and Food Crit Chance (from Aquatic only)
[/*]
Dart Launcher
Ammo 3
[/*]Remove Damage and Weapon tags
[/*]Remove adjacency requirements from Slow and Poison
[/*]
Flagship
\[35/70/140] (from \[40/80/160])
[/*]
Grappling Hook
CD 6 (from 7)
[/*]2 targets all tiers (from \[1/2/3/4] targets)
[/*]Haste \[1/2/3/4] second(s) (from Slow \[1/2/3/4] second(s))
[/*]
Ice Pick
Damage \[15/30/60] (from \[15/30/45])
[/*]
Jitte
Scaling \[10/20/40] (from \[10/20/30])
[/*]
Mantis Shrimp
Damage Scaling \[10/20/40/80] (from \[10/15/20/25])
[/*]Burn Scaling \[2/4/6/8] (from \[2/3/4/5])
[/*]
Mr. Richardson
Shield Scaling \[5/10/20] (from \[5/10/15])
[/*]
Old Saltclaw
Damage Scaling \[5/10/20] (from \[5/10/15])
[/*]
Nesting Doll
Gains 1 Ammo at day start at all rarities (from \[1/2/3] Ammo at day start)
[/*]Shield equal to \[5/10/15] times this item's Ammo (from this item's Ammo)
[/*]
Powder Horn
CD 3 (from 4)
[/*]
Ramrod
CD 4 (from 3)
[/*]
Seaweed
Heal scaling \[5/10/20/40] (from \[5/10/15/20])
[/*]
Stealth Glider
You take 25% less damage (from 10% less damage for each non-Glider Flying item)
[/*]Your Flying items have their CDs reduced by 1 second (new)
[/*]
Torpedo
Damage scaling \[40/80/160] (from \[40/80/120])
[/*]
