大巴扎
Steam 官方补丁2026-03-09@ maxhase

Patch 12.2: March 9 Hotfix

GENERAL

  • Inspired by Jules (Level Up)

    • Level Up options can now trigger if you have Skills that reference Heated or Chilled

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  • Adjusted some spawning priority of Inspired by options at various Levels

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  • Eli

    • No longer sells off-class Potions

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    • You can still get off-class Potions from other effects

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  • Bex

    • Starts at Gold-tier

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ITEMS

  • Hidden Tags

    • Continued to correct and clean up various hidden tags on items

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  • Anaconda

    • No longer starts with any Multicast

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  • Bear Trap

    • Corrected an issue where this was accidentally renamed to Bolas

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  • Business Card

    • Corrected an issue where this only upgraded itself twice

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  • Crook

    • Is now a Weapon again

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    • Cooldown to 9 seconds

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  • Crystal Bonsai

    • Corrected an issue where the tooltip indicated this was triggering 1/2/3 times instead of 2/3/4 times its Value

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  • Cyber-Sai

    • Corrected an issue where “When you Crit” did not count Cyber-Sai itself

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  • Dishwasher

    • Corrected an issue where Dishwasher did not give Heated to items without a Cooldown

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  • Geyser

    • Cooldown to 9/8/7 (was 8/7/6)

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  • Ghillie Suit

    • Corrected an issue where this item’s Deadly enchantment was not working properly

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    • The first \[3/4/5] times you Crit with an item each fight, you take no Damage for 1 second (was 4/5/6)

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  • Great Eagle

    • Corrected an issue where this did not buff passive items

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  • Honey Badger

    • Corrected an issue where this item’s Charge gain occurred when Enrage started instead of when it ended

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    • Cooldown to 8/7/6/5 (was 6/5/4/3)

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  • Hunter’s Boots

    • Corrected an issue where this item’s Deadly enchantment was not working properly

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  • Hunting Hawk

    • Haste a non-Flying item for 2 seconds (was 2/3/4/5 seconds)

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  • Karst

    • Rage gain to 6/8/10 (was 5/10/15)

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    • Shield to 15/30/45 (was 10/20/30)

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  • Landscraper

    • Cooldown to 6/5/4

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  • Log Trap

    • Re-enabled with issues corrected

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  • Lumboars

    • Cooldown to 6 (was 7)

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  • Meat

    • Corrected an issue where Shiny Meat was giving +2 Multicast instead of double (+1)

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  • Runed Amulet

    • Cooldown to 6 (was 5)

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  • Runic Claymore

    • Cooldown to 6/5 (was 5/4)

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  • Security Drone

    • Corrected an issue where this item’s Cooldown was reduced by 3 seconds instead of 2 seconds while Flying

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  • Shrinking Potion

    • Corrected an issue where this reduced HP by more than expected if the enemy had passive HP scaling effects

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  • Spear

    • Corrected an issue where this was playing the wrong VFX

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  • Tinderbox

    • Cooldown to 13/12/11/10 (was 12/11/10/9)

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    • Burn to 4 (was 5)

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  • Trapping Pit

    • Corrected an issue where Turbo only Hasted one item

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  • Tree Club

    • Cooldown to 11 (was 10)

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  • Warding Glyphs

    • When you Enrage, your Heal and Shield items gain +20/40/60/80% Crit Chance for the fight (was Your items have +20/40/60/80% Crit Chance. Double this when you become Enraged)

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  • Warpaint

    • Rage gain to 8/10/12 (was 10/15/20)

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  • Wild Boar

    • Starts at Silver-tier

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    • Scaling to 40/60/80 (was 50/75/100)

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SKILLS

  • Beautiful Friendship

    • Your Weapons have +5/10/15 Damage for each Friend item you have (was 10/15/20)

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  • Death from Above

    • Starts at Silver-tier (was Bronze-tier)

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  • Emergency Landing

    • Corrected the tooltip to indicate it heals for 10% per Flying item, not 5%

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  • Frenzy Cache

    • Corrected an issue where this prioritized items closer to the left when reloading instead of selecting randomly

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  • Re-Tool

    • Corrected an issue where this usually only reloaded the left item instead of a random adjacent item

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  • Swift Temper

    • Starts at Gold-tier (was Silver-tier)

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