GENERAL
Inspired by Jules (Level Up)
Level Up options can now trigger if you have Skills that reference Heated or Chilled
[/*]
Adjusted some spawning priority of Inspired by options at various Levels
[/*]Eli
No longer sells off-class Potions
[/*]You can still get off-class Potions from other effects
[/*]
Bex
Starts at Gold-tier
[/*]
ITEMS
Hidden Tags
Continued to correct and clean up various hidden tags on items
[/*]
Anaconda
No longer starts with any Multicast
[/*]
Bear Trap
Corrected an issue where this was accidentally renamed to Bolas
[/*]
Business Card
Corrected an issue where this only upgraded itself twice
[/*]
Crook
Is now a Weapon again
[/*]Cooldown to 9 seconds
[/*]
Crystal Bonsai
Corrected an issue where the tooltip indicated this was triggering 1/2/3 times instead of 2/3/4 times its Value
[/*]
Cyber-Sai
Corrected an issue where “When you Crit” did not count Cyber-Sai itself
[/*]
Dishwasher
Corrected an issue where Dishwasher did not give Heated to items without a Cooldown
[/*]
Geyser
Cooldown to 9/8/7 (was 8/7/6)
[/*]
Ghillie Suit
Corrected an issue where this item’s Deadly enchantment was not working properly
[/*]The first \[3/4/5] times you Crit with an item each fight, you take no Damage for 1 second (was 4/5/6)
[/*]
Great Eagle
Corrected an issue where this did not buff passive items
[/*]
Honey Badger
Corrected an issue where this item’s Charge gain occurred when Enrage started instead of when it ended
[/*]Cooldown to 8/7/6/5 (was 6/5/4/3)
[/*]
Hunter’s Boots
Corrected an issue where this item’s Deadly enchantment was not working properly
[/*]
Hunting Hawk
Haste a non-Flying item for 2 seconds (was 2/3/4/5 seconds)
[/*]
Karst
Rage gain to 6/8/10 (was 5/10/15)
[/*]Shield to 15/30/45 (was 10/20/30)
[/*]
Landscraper
Cooldown to 6/5/4
[/*]
Log Trap
Re-enabled with issues corrected
[/*]
Lumboars
Cooldown to 6 (was 7)
[/*]
Meat
Corrected an issue where Shiny Meat was giving +2 Multicast instead of double (+1)
[/*]
Runed Amulet
Cooldown to 6 (was 5)
[/*]
Runic Claymore
Cooldown to 6/5 (was 5/4)
[/*]
Security Drone
Corrected an issue where this item’s Cooldown was reduced by 3 seconds instead of 2 seconds while Flying
[/*]
Shrinking Potion
Corrected an issue where this reduced HP by more than expected if the enemy had passive HP scaling effects
[/*]
Spear
Corrected an issue where this was playing the wrong VFX
[/*]
Tinderbox
Cooldown to 13/12/11/10 (was 12/11/10/9)
[/*]Burn to 4 (was 5)
[/*]
Trapping Pit
Corrected an issue where Turbo only Hasted one item
[/*]
Tree Club
Cooldown to 11 (was 10)
[/*]
Warding Glyphs
When you Enrage, your Heal and Shield items gain +20/40/60/80% Crit Chance for the fight (was Your items have +20/40/60/80% Crit Chance. Double this when you become Enraged)
[/*]
Warpaint
Rage gain to 8/10/12 (was 10/15/20)
[/*]
Wild Boar
Starts at Silver-tier
[/*]Scaling to 40/60/80 (was 50/75/100)
[/*]
SKILLS
Beautiful Friendship
Your Weapons have +5/10/15 Damage for each Friend item you have (was 10/15/20)
[/*]
Death from Above
Starts at Silver-tier (was Bronze-tier)
[/*]
Emergency Landing
Corrected the tooltip to indicate it heals for 10% per Flying item, not 5%
[/*]
Frenzy Cache
Corrected an issue where this prioritized items closer to the left when reloading instead of selecting randomly
[/*]
Re-Tool
Corrected an issue where this usually only reloaded the left item instead of a random adjacent item
[/*]
Swift Temper
Starts at Gold-tier (was Silver-tier)
[/*]